//
//  GSRenderSystem.cpp
//  GSEngine
//
//  Created by Гукун Александр on 1/27/14.
//  Copyright (c) 2014 SNK. All rights reserved.
//

#include "GSRenderSystem.h"

namespace GSEngine
{

    GSRenderSystem::GSRenderSystem()
    {
        std::cout << "GSrender system created\n";
    }
    
    GSRenderSystem::~GSRenderSystem()
    {
        std::cout << "GSrender system destroyed\n";
    }
    
}